devlog - 2022-4-02 - v0.2.5


small bug fixes all over the place. adding more duct tape to this project which is only held together by sheer miracles

lots time was spent adding content to the full version of the game, so not much has changed in the demo.

  • Traders now scale prices based on their Poise stat.
  • There is a command spell in the game that allows you to issue commands to your horses, though this is still a work in progress. It is not yet obtainable without modifying the save file.
  • Added a tavern to Furlong.
  • implemented a crude LOD system, currently only in use on the tavern
  • expanded furlong and the park with new buildings and areas
  • added apple tree saplings which will grow overtime into an apple tree which produces apples
  • added a shop to furlong with a trader that sells apple tree saplings and will buy apples
  • apples can be given to horses to improve relationships
  • re-implemented item-based classes
    • giving an item which has an associated behavior to a horse will tell it to begin working on the given task
    • I.E. if you give a handaxe to a horse it will roam around looking for trees and chop them down, collecting the wood as it goes.
    • currently the only role is woodcutting via handaxe, but plans for fishing and others to come

  • refactored the sun / time keeping / day night cycle system to be more efficient and simpler
  • fixed new game not erasing previous save data
  • fixed some bugs with saving / loading related to certain objects

Files

horse-game-2-demo-win.zip 1 GB
Version 6 May 09, 2022

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